
/*
 * Copyright 2006 The Android Open Source Project
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */


#ifndef SkPreConfig_DEFINED
#define SkPreConfig_DEFINED

#ifdef WEBKIT_VERSION_MIN_REQUIRED
    #include "config.h"
#endif

//////////////////////////////////////////////////////////////////////

#if !defined(SK_BUILD_FOR_ANDROID) && !defined(SK_BUILD_FOR_ANDROID_NDK) && !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_PALM) && !defined(SK_BUILD_FOR_WINCE) && !defined(SK_BUILD_FOR_WIN32) && !defined(SK_BUILD_FOR_SYMBIAN) && !defined(SK_BUILD_FOR_UNIX) && !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_SDL) && !defined(SK_BUILD_FOR_BREW)

    #ifdef __APPLE__
        #include "TargetConditionals.h"
    #endif

    #if defined(PALMOS_SDK_VERSION)
        #define SK_BUILD_FOR_PALM
    #elif defined(UNDER_CE)
        #define SK_BUILD_FOR_WINCE
    #elif defined(WIN32)
        #define SK_BUILD_FOR_WIN32
    #elif defined(__SYMBIAN32__)
        #define SK_BUILD_FOR_WIN32
    #elif defined(linux) || defined(__FreeBSD__) || defined(__OpenBSD__) || \
          defined(__sun) || defined(__NetBSD__) || defined(__DragonFly__)
        #define SK_BUILD_FOR_UNIX
    #elif TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
        #define SK_BUILD_FOR_IOS
    #elif defined(ANDROID_NDK)
        #define SK_BUILD_FOR_ANDROID_NDK
    #elif defined(ANDROID)
        #define SK_BUILD_FOR_ANDROID
    #else
        #define SK_BUILD_FOR_MAC
    #endif

#endif

/* Even if the user only defined the NDK variant we still need to build
 * the default Android code. Therefore, when attempting to include/exclude
 * something from the NDK variant check first that we are building for 
 * Android then check the status of the NDK define.
 */
#if defined(SK_BUILD_FOR_ANDROID_NDK) && !defined(SK_BUILD_FOR_ANDROID)
    #define SK_BUILD_FOR_ANDROID
#endif

//////////////////////////////////////////////////////////////////////

#if !defined(SK_DEBUG) && !defined(SK_RELEASE)
    #ifdef NDEBUG
        #define SK_RELEASE
    #else
        #define SK_DEBUG
    #endif
#endif

#ifdef SK_BUILD_FOR_WIN32
    #if !defined(SK_RESTRICT)
        #define SK_RESTRICT __restrict
    #endif
    #include "sk_stdint.h"
#endif

//////////////////////////////////////////////////////////////////////

#if !defined(SK_RESTRICT)
    #define SK_RESTRICT __restrict__
#endif

//////////////////////////////////////////////////////////////////////

#if !defined(SK_SCALAR_IS_FLOAT) && !defined(SK_SCALAR_IS_FIXED)
    #define SK_SCALAR_IS_FLOAT
    #define SK_CAN_USE_FLOAT
#endif

//////////////////////////////////////////////////////////////////////

#if !defined(SK_CPU_BENDIAN) && !defined(SK_CPU_LENDIAN)
    #if defined (__ppc__) || defined(__ppc64__)
        #define SK_CPU_BENDIAN
    #else
        #define SK_CPU_LENDIAN
    #endif
#endif

//////////////////////////////////////////////////////////////////////

#if (defined(__arm__) && !defined(__thumb__)) || defined(SK_BUILD_FOR_WINCE) || (defined(SK_BUILD_FOR_SYMBIAN) && !defined(__MARM_THUMB__))
    /* e.g. the ARM instructions have conditional execution, making tiny branches cheap */
    #define SK_CPU_HAS_CONDITIONAL_INSTR
#endif

//////////////////////////////////////////////////////////////////////

#if !defined(SKIA_IMPLEMENTATION)
    #define SKIA_IMPLEMENTATION 0
#endif

#if defined(SKIA_DLL)
    #if defined(WIN32)
        #if SKIA_IMPLEMENTATION
            #define SK_API __declspec(dllexport)
        #else
            #define SK_API __declspec(dllimport)
        #endif
    #else
        #define SK_API __attribute__((visibility("default")))
    #endif
#else
    #define SK_API
#endif

#endif

