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#ifndef __com_sun_star_ui_dialogs_XWizardPage_idl__
#define __com_sun_star_ui_dialogs_XWizardPage_idl__

#include <com/sun/star/awt/XWindow.idl>


module com { module sun { module star { module ui { module dialogs {


/** is a single page of a Wizard

    @since OOo 3.3
 */
interface XWizardPage : ::com::sun::star::lang::XComponent
{
    /** provides read-only access to the window of the page
    */
    [attribute, readonly]   ::com::sun::star::awt::XWindow  Window;

    /** denotes the ID of the page.

        <p>Within a wizard, no two pages are allowed to have the same ID.</p>
    */
    [attribute, readonly]   short PageId;

    /** called when the page is activated
    */
    void    activatePage();

    /** is called when the page is about to be left

        <p>An implementation can veto the leave by returning `FALSE` here. Usually, the decision about this
        depends on the current state of the page.</p>

        @param Reason
            is one of the WizardTravelType constants denoting the reason why the page should be
            committed.
    */
    boolean commitPage( [in] short Reason );

    /** determines whether it is allowed to travel to a later page in the wizard

        <p>You should base this decision on the state of the page only, not on a global state of the wizard. Usually,
        you return `FALSE` here if and only if not all necessary input on the page has been provided by the user,
        or the provided input is not valid.</p>

        <p>If checked for validity is expensive, or if you prefer giving your user more detailed feedback on validity
        than a disabled <code>Next</code> button in the wizard, then move your checks to the commitPage()
        method.</p>
    */
    boolean canAdvance();
};


}; }; }; }; };


#endif

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