#textdomain wesnoth-units
[unit_type]
    id=Walking Corpse Shynal
    name= _ "Walking Corpse"
    race=undead
    {TRAIT_FEARLESS_MUSTHAVE}
    image="units/delinquent/zombie-shynal.png"
    hitpoints=18
    movement_type=smallfoot
    movement=4
    experience=24
    level=0
    alignment=chaotic
    advances_to=Soulless
    cost=8
    usage=fighter
    description= _ "Walking Corpses are the bodies of the dead, re-animated by dark magic. Though not especially dangerous to a trained soldier, the sight of one’s former comrades amongst their number is frightening to say the least."
    die_sound={SOUND_LIST:ZOMBIE_WEAK_HIT}
    {DEFENSE_ANIM "units/delinquent/zombie-shynal-defend.png" "units/delinquent/zombie-shynal.png" {SOUND_LIST:ZOMBIE_WEAK_HIT} }
    hide_help=yes
    do_not_list=yes

    [resistance]
        arcane=140
    [/resistance]
    [movement_costs]
        deep_water=4
    [/movement_costs]
    [defense]
        deep_water=90
    [/defense]

    [attack]
        name=touch
        description=_"touch"
        icon=attacks/touch-zombie.png
        type=impact
        range=melee
        damage=6
        number=2
        [specials]
            {WEAPON_SPECIAL_PLAGUE}
        [/specials]
    [/attack]

    [death]
        start_time=0
        [frame]
            image="units/delinquent/zombie-shynal-die-[1~4].png:150"
        [/frame]
        [frame]
            image="units/undead/soulless-die-[5~10].png:150"
        [/frame]
    [/death]

    [attack_anim]
        [filter_attack]
            name=touch
        [/filter_attack]
        direction=s
        start_time=-200
        [frame]
            image="units/delinquent/zombie-shynal-attack-s.png:400"
            sound=zombie-attack.wav
        [/frame]
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=touch
        [/filter_attack]
        direction=n
        start_time=-200
        [frame]
            image="units/delinquent/zombie-shynal-attack-n.png:400"
            sound=zombie-attack.wav
        [/frame]
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=touch
        [/filter_attack]
        direction=se,sw,ne,nw
        start_time=-200
        [frame]
            image="units/delinquent/zombie-shynal-attack.png:400"
            sound=zombie-attack.wav
        [/frame]
    [/attack_anim]
[/unit_type]
