#textdomain wesnoth-ei

#define URBAN_JUNGLE ID
    [terrain_type]
        icon_image=symbols/terrain_type_urban
        symbol_image=urbanjungle{ID}
        id=urbanjungle{ID}
        string=^Vj{ID}
        default_base=Rr

        def_alias=^Vhc
        mvt_alias=Mm
        editor_group=eastern_invasion

        name= _ "Urban"
        editor_name= _ "Urban"
        description= _ "Urban"
        help_topic_text= _ "Densely packed structures are less suitable for garrison than traditional villages, providing no income or healing. They are difficult to navigate quickly, but offer significant protection."
    [/terrain_type]
#enddef

# NOTE - make sure this matches up with terrain-graphics.cfg
# "city" images were scaled from 72->64 and had their colors muted (-40 Chroma, +25 Lightness)
# "rural" images were scaled from 72->48 with no color changes
{URBAN_JUNGLE A}
{URBAN_JUNGLE B}
{URBAN_JUNGLE C}
{URBAN_JUNGLE D}
{URBAN_JUNGLE E}

{URBAN_JUNGLE Ar} # r for ruins
{URBAN_JUNGLE Br}
{URBAN_JUNGLE Cr}
{URBAN_JUNGLE Dr}
{URBAN_JUNGLE Er}

{URBAN_JUNGLE F}
{URBAN_JUNGLE G}

{URBAN_JUNGLE H}
{URBAN_JUNGLE I}
{URBAN_JUNGLE J}
{URBAN_JUNGLE K}
{URBAN_JUNGLE L}
{URBAN_JUNGLE M}
{URBAN_JUNGLE N}
{URBAN_JUNGLE O}
{URBAN_JUNGLE P}

###################################################
