#textdomain wesnoth-ei

[unit_type]
    id=Skeletal Soulless
    name= _ "Skeletal Soulless"
    profile=portraits/skeletal-corpse.webp
    race=undead
    {TRAIT_FEARLESS_MUSTHAVE}
    level=1
    experience=50
    alignment=chaotic
    advances_to=null
    {AMLA_DEFAULT}
    cost=13
    usage=fighter
    description= _ "When a skeletal warrior is defeated, their animating energies are sometimes not wholly destroyed. A particularly skilled lich can recapture what remains of their servants’ necromantic energy, reanimating a new — albeit weaker — minion."
    die_sound={SOUND_LIST:ZOMBIE_WEAK_HIT}

    [attack]
        name=touch
        #textdomain wesnoth-units
        description=_"touch"
        #textdomain wesnoth-ei
        icon=attacks/touch-zombie.png
        type=impact
        range=melee
        damage=7
        number=3
        [specials]
            {WEAPON_SPECIAL_PLAGUE}
        [/specials]
    [/attack]

    [resistance]
        arcane=140
        blade=60
        cold=40
        impact=120
        pierce=40
        fire=120
    [/resistance]
    [movement_costs]
        deep_water=4
    [/movement_costs]
    [defense]
        deep_water=90
    [/defense]

    hitpoints=28
    movement_type=smallfoot
    movement=4

    image="units/undead-skeletal/skeletal-soulless.png"
    {DEFENSE_ANIM "units/undead-skeletal/skeletal-soulless.png" "units/undead-skeletal/skeletal-soulless.png" {SOUND_LIST:ZOMBIE_WEAK_HIT} }
    [recruit_anim]
        start_time=-200
        [frame]
            image="units/undead-skeletal/skeletal-soulless-recruit-1.png:300"
            alpha="0~1:300"
        [/frame]
        [frame]
            image="units/undead-skeletal/skeletal-soulless-recruit-[2~6].png:100"
        [/frame]
    [/recruit_anim]
    [death]
        start_time=0
        [frame]
            image="units/undead-skeletal/skeletal-soulless-die-[1~4].png:150,units/undead/soulless-die-[5~10].png:150"
        [/frame]
    [/death]
    [attack_anim]
        [filter_attack]
            name=touch
        [/filter_attack]
        direction=s
        start_time=-200
        [frame]
            image="units/undead-skeletal/skeletal-soulless.png:400"
            sound=zombie-attack.wav
        [/frame]
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=touch
        [/filter_attack]
        direction=n
        start_time=-200
        [frame]
            image="units/undead-skeletal/skeletal-soulless.png:400"
            sound=zombie-attack.wav
        [/frame]
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=touch
        [/filter_attack]
        direction=se,sw,ne,nw
        start_time=-200
        [frame]
            image="units/undead-skeletal/skeletal-soulless.png:400"
            sound=zombie-attack.wav
        [/frame]
    [/attack_anim]
[/unit_type]
