#textdomain wesnoth-dw
[unit_type]
    id=Merman Child King
    name= _ "Child King"
    race=merman
    image="units/merfolk/child_king.png"
    profile="portraits/kai_krellis.png"
    hitpoints=22
    movement_type=swimmer
    movement=6
    experience=25
    level=0
    alignment=lawful
    advances_to=Merman Young King
    cost=8
    usage=fighter
    description= _ "When a mer king dies, the next in line becomes king however young he is. It is his job to lead his troops in combat if necessary. Good soldiers will do as they are told, but a very young king will get little real respect."
    die_sound=mermen-die.ogg
    {DEFENSE_ANIM "units/merfolk/child_king.png" "units/merfolk/child_king.png" mermen-hit.wav }
    #    {DEFENSE_ANIM "units/merfolk/child_king-defend.png" "units/merfolk/child_king.png" mermen-hit.wav }
    [attack]
        name=scepter
        description=_"scepter"
        type=impact
        range=melee
        damage=4
        number=3
    [/attack]
    #     [attack_anim]
    #         [filter_attack]
    #             name=scepter
    #         [/filter_attack]
    #         direction=s,se,sw,ne,nw
    #         start_time=-500
    #         [frame]
    #             image="units/merfolk/child_king-attack-[1~5].png:[200,100*3,200]"
    #         [/frame]
    #         {SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
    #         [frame]
    #             image="units/merfolk/child_king.png:150"
    #         [/frame]
    #     [/attack_anim]
    #
    #     [attack_anim]
    #         [filter_attack]
    #             name=scepter
    #         [/filter_attack]
    #         direction=n
    #         start_time=-400
    #         [frame]
    #             image="units/merfolk/child_king-attack-[1,2,3n].png:[200,100,200]"
    #         [/frame]
    #         {SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
    #         [frame]
    #             image="units/merfolk/child_king.png:150"
    #         [/frame]
    #     [/attack_anim]
[/unit_type]
